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Archives for June 2003
June 27, 2003
Article: Art From Hell
Following a link in Scoble's Weblog
yesterday, I came upon
a site that really moved me - as strange, amazing, upsetting and at
times downright morbid as it is.
This seemingly innocent-looking young woman, Asya Schween, has produced
and posted on her site a series of self-portraits that are equally as
vainly narcissistic as they are horridly disturbing. With a sense for imaginary make-up
(or a talented make-up-artist friend), creative prop selection, a digital camera,
and amazing Photoshop wizardry, she has created a seemingly endless succession of
haunting images that could easily rival movie stills from
Wes Craven or
David Lynch's
most ambitious projects.
Continued ...
And ah, I see - I'm seemingly not the only one
pestering
Scoble with requests of turning wheels within
Microsoft.
It boils down to this: We all (ok, most of us) rely on
MS's software in one way or another. That's just a
simple fact. Yet the company seems so gigantic to us,
so unapproachable, that if we can't find solutions
to our problems, we turn to a) the web community
(websites, newsgroups, chat rooms etc),
b) Microsoft's website (although I've rarely
found anything of true help or interest there -
again due to its intimidating vastness),
c) our geek friends nearby, or d) we take the
desperate measure of paying an expert to help
us solve our particular problem.
Truth be told that before Scoble started working
at MS, I would have never even dreamed of directly
talking to the company. It's kinda like the
government - your chances of getting help are
so slim, that you'd rather not even bother.
So having someone there in the vast maze of
Microsoft-ness who is willing to help, knowing
that there is a faint glimmer of hope on the
horizon - that's simply invaluable.
I wish Microsoft would put forth an effort to
put more people like Scoble into place - people
who are community-oriented, who you can trust
to make wheels turn when it counts. I bet their
respect in the tech community would rise
dramatically on the barometer ...
June 26, 2003
Funny. After writing about the thrills of playing
non-violent video games in
yesterday's blog, the New York Times doubles up on the
topic with a related article today on (yes, you guessed it) the
joys of
casual gaming.
And speaking of playing games for entertainment:
my friend Adam up in Toronto has just launched
a kick-ass gambling site,
NancyNevada.com. I'm usually not very fond of
gambling sites - mainly because they either require you
to sign up with them right away and give 'em your
credit card number on the first registration page,
or they force you download their software in order
to play the games.
At NancyNevada's on the other hand,
there is nothing to download (the games are
java-based), and they have a section where you
can play their casino-style games for the
pure and simple fun of it - and for free.
Of course you can play for money too - yet in
an unusual twist, the site owners generously
dispurse the advice, that while testing their
games, they found Blackjack and Pai Gow to
have the highest return rates. Way to go!
So go check it out, folks. And relieve ol' Adam
of some that cash that is bogging him down so
terribly...
As a final note: A huge thanks to my buddy
Scoble who, as a new Microsoft Evangelist,
is already doing the good work, and has tracked
down the one guy at MS who can (will?) help
me and the rest of the
"NMI: Parity Check" error
sufferers find a solution to that nasty
problem. He's promised to look into it and get
back to me within the next two weeks.
June 20, 2003
Ok, as promised, here is a
full gallery
of images from the Sisters Rodeo.
Unfortunately, security at the event was tight,
and they wouldn't let anybody without media
clearance close enough to the arena to get
the prime shots. So I was confined to shoot
from my assigned seat with a 300mm lens.
Hope you all enjoy the action nonetheless...
June 23, 2003
Here are a few random links and comments that
have accumulated in my frontal lobe over the past
few weeks, and that I need to put down on
digital ink in order to remember them later
and maybe even better the day of an equally
random reader:
In today's NYT: A thoroughly enlightening article
by David Pogue on
Sony's new DVD recorder.
Also, the NYT continues its infatuation in
writing about blogs and bloggers. Did the
paper fact check all that?
Rent the movie
IGBY GOES DOWN on DVD. It's quite possibly
the most interesting and delightful film I
have seen all year. Having watched it twice
in a row (once alone, once with a friend),
I was going to write a lengthy review with all
kinds of references to J.D. Salinger's
Catcher in the Rye (a book I thoroughly despise, but who's
main character Holden bears a striking resemblance to
the deliciously lovable Igby).
Yet, that review hasn't completely formulated itself in
my brain, so maybe later. In the meantime, go
rent the movie. Susan Sarandon's performance as Igby's
pill-popping, psycho-maniac mother Mimi
is outstanding, as is newcomer
Kieran Culkin's as confused teenager Igby
(also worth seeing in
The Dangerous Lives of Altar Boys).
You can thank me later.
June 25, 2003
I've been playing the video game
Primal on a PlayStation 2 over at a friend's
house recently.
Never having been a huge video
game buff (I've only played
Unreal Tournament,
Luigi's Mansion, and
The Seventh Guest
extensively), I was surprised and delighted to
see how far games and game graphics have come in recent
years. And not just in reference to the fancy
animation - but also to the content. Primal really
is an interactive mini-movie, with cool characters,
entertaining puzzles, and unexpected plot twists.
And unlike Unreal Tournament, Primal is more than
just an exercise in unloading your various high-powered
weapons at your unfortunate oppenents
(and having the dubious pleasure of seeing them
splatter on the floor in a spray of blood and guts)
- Primal appeals more to the aestetic eye and
the keen wit of the player. Granted, there is
combat (you have to fight all kinds of monsters
as you try and solve a single huge problem in
each of the four game worlds) and it can be a bit
bloody at times, but compared to most FPS (First-Person-Shooter)
games, it is mild.
The real reason I got hooked on Primal though
(and am now itching to get my own PlayStation) is the
simple fact that it's not just a game, but a
delicious escape into a realm, where none of
your real-world worries matter. The game is so
stimulating and so involved, that putting the
joystick down and turning off the PlayStation
makes you feel like a traitor to the quest
you were just on for the past hours (ok - many, many
hours).
True - the puzzles are a bit too easy,
and the combat is less than challenging.
But who really cares about all that, when
you have such cool locations to explore and
the movie-interludes are so entertaining.
In the end, it's all about the eye candy.
June 18, 2003
Image of the Day:
Last Sunday, I visited the well-known
Sisters Rodeo. One of the most impressive
competitions was the steer wrestling. More images from the
rodeo will get posted tomorrow.
June 17, 2003
Image of the Day
Lilly Pond in front of Mount Bachelor, as seen from Hosmer Lake, Oregon.
June 16, 2003
Random image of the day:
A streetscene from the ancient city of
Antigua in Guatemala
June 13, 2003
Today, I have a little bedtime story for
my readers.
A few years ago, I spent a couple of weeks
at the beach house of a relative in Olympia,
Washington State. The house had a breathtaking
view of the ocean, the coast line, and a snow-covered
Mount Rainier. One morning, as I sat on the
deck, taking in the view, I noticed an
otter foraging for food in the rocky
shallows nearby. I grabbed my camera,
and raced down the steep stairs to the beach.
Without giving me so much of a side glance,
the otter swam around no more than 30 feet
from me. He seemed so focused on catching a meal,
that he completely ignored me.
Casually snapping away, I watched him for a while,
but things started to get a whole lot more
interesting, when he finally caught a fish
and dragged his catch onto a raft nearby.
See the little picture story that ensued...
June 12, 2003
Ok, as promised, here are
some more images from
the Balloons over Bend event last weekend.
June 10, 2003
It's been way too nice weatherwise lately as that I could
have justified spending my time in front of the
computer.
Guilt has driven me however to go ahead
and post at least an Image of the Day
for my valued readers.
It's a panorama shot from a local event last weekend:
the first annual
Balloons over Bend.
Getting up at the ungodly hour of 4am on Saturday, I drove
into town to catch the inflating and launching of the balloons
in the golden morning light. And indeed - like huge magical
mushrooms, they grew from their flat selves into a dazzling
assembly of scintillating colors, popping up from the
green of the football field, and up and up into the blue
summer sky over Bend.
It was a thrill to see, and well worth rolling out of bed
early for. The evening lighting ceremony of six of the balloons
in downtown Bend was, while terribly
uncoordinated, interesting too, and if my images
turned out, some more balloon pics will get posted
here in the very near future.

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